Programming Pandit

c/c++/c#/Javav/Python


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Thursday, September 10, 2020

Sorting Animate Design Python programming Demo by G Krishna Chauhan

Source Code


#!/usr/bin/env python3

"""


         sorting_animation.py


A minimal sorting algorithm animation:

Sorts a shelf of 10 blocks using insertion

sort, selection sort and quicksort.


Shelfs are implemented using builtin lists.


Blocks are turtles with shape "square", but

stretched to rectangles by shapesize()

 ---------------------------------------

       To exit press space button

 ---------------------------------------

"""

from turtle import *

import random



class Block(Turtle):


    def __init__(self, size):

        self.size = size

        Turtle.__init__(self, shape="square", visible=False)

        self.pu()

        self.shapesize(size * 1.5, 1.5, 2) # square-->rectangle

        self.fillcolor("black")

        self.st()


    def glow(self):

        self.fillcolor("red")


    def unglow(self):

        self.fillcolor("black")


    def __repr__(self):

        return "Block size: {0}".format(self.size)



class Shelf(list):


    def __init__(self, y):

        "create a shelf. y is y-position of first block"

        self.y = y

        self.x = -150


    def push(self, d):

        width, _, _ = d.shapesize()

        # align blocks by the bottom edge

        y_offset = width / 2 * 20

        d.sety(self.y + y_offset)

        d.setx(self.x + 34 * len(self))

        self.append(d)


    def _close_gap_from_i(self, i):

        for b in self[i:]:

            xpos, _ = b.pos()

            b.setx(xpos - 34)


    def _open_gap_from_i(self, i):

        for b in self[i:]:

            xpos, _ = b.pos()

            b.setx(xpos + 34)


    def pop(self, key):

        b = list.pop(self, key)

        b.glow()

        b.sety(200)

        self._close_gap_from_i(key)

        return b


    def insert(self, key, b):

        self._open_gap_from_i(key)

        list.insert(self, key, b)

        b.setx(self.x + 34 * key)

        width, _, _ = b.shapesize()

        # align blocks by the bottom edge

        y_offset = width / 2 * 20

        b.sety(self.y + y_offset)

        b.unglow()


def isort(shelf):

    length = len(shelf)

    for i in range(1, length):

        hole = i

        while hole > 0 and shelf[i].size < shelf[hole - 1].size:

            hole = hole - 1

        shelf.insert(hole, shelf.pop(i))

    return


def ssort(shelf):

    length = len(shelf)

    for j in range(0, length - 1):

        imin = j

        for i in range(j + 1, length):

            if shelf[i].size < shelf[imin].size:

                imin = i

        if imin != j:

            shelf.insert(j, shelf.pop(imin))


def partition(shelf, left, right, pivot_index):

    pivot = shelf[pivot_index]

    shelf.insert(right, shelf.pop(pivot_index))

    store_index = left

    for i in range(left, right): # range is non-inclusive of ending value

        if shelf[i].size < pivot.size:

            shelf.insert(store_index, shelf.pop(i))

            store_index = store_index + 1

    shelf.insert(store_index, shelf.pop(right)) # move pivot to correct position

    return store_index


def qsort(shelf, left, right):

    if left < right:

        pivot_index = left

        pivot_new_index = partition(shelf, left, right, pivot_index)

        qsort(shelf, left, pivot_new_index - 1)

        qsort(shelf, pivot_new_index + 1, right)


def randomize():

    disable_keys()

    clear()

    target = list(range(10))

    random.shuffle(target)

    for i, t in enumerate(target):

        for j in range(i, len(s)):

            if s[j].size == t + 1:

                s.insert(i, s.pop(j))

    show_text(instructions1)

    show_text(instructions2, line=1)

    enable_keys()


def show_text(text, line=0):

    line = 20 * line

    goto(0,-250 - line)

    write(text, align="center", font=("Courier", 16, "bold"))


def start_ssort():

    disable_keys()

    clear()

    show_text("Selection Sort")

    ssort(s)

    clear()

    show_text(instructions1)

    show_text(instructions2, line=1)

    enable_keys()


def start_isort():

    disable_keys()

    clear()

    show_text("Insertion Sort")

    isort(s)

    clear()

    show_text(instructions1)

    show_text(instructions2, line=1)

    enable_keys()


def start_qsort():

    disable_keys()

    clear()

    show_text("Quicksort")

    qsort(s, 0, len(s) - 1)

    clear()

    show_text(instructions1)

    show_text(instructions2, line=1)

    enable_keys()


def init_shelf():

    global s

    s = Shelf(-200)

    vals = (4, 2, 8, 9, 1, 5, 10, 3, 7, 6)

    for i in vals:

        s.push(Block(i))


def disable_keys():

    onkey(None, "s")

    onkey(None, "i")

    onkey(None, "q")

    onkey(None, "r")


def enable_keys():

    onkey(start_isort, "i")

    onkey(start_ssort, "s")

    onkey(start_qsort, "q")

    onkey(randomize, "r")

    onkey(bye, "space")


def main():

    getscreen().clearscreen()

    ht(); penup()

    init_shelf()

    show_text(instructions1)

    show_text(instructions2, line=1)

    enable_keys()

    listen()

    return "EVENTLOOP"


instructions1 = "press i for insertion sort, s for selection sort, q for quicksort"

instructions2 = "spacebar to quit, r to randomize"


if __name__=="__main__":

    msg = main()

    mainloop()




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